C Programming Data Structures Detecting Cycles In Graphs Complete Guide
Understanding the Core Concepts of C Programming data structures Detecting Cycles in Graphs
Detecting Cycles in Graphs using C Programming Data Structures
Graph Representation
Before we delve into cycle detection, it’s essential to understand how graphs are represented in C. Common representations include:
- Adjacency Matrix: Suitable for dense graphs.
- Adjacency List: Efficient for sparse graphs.
Adjacency List Representation:
- Each vertex has a list of adjacent vertices.
- This is typically implemented using arrays of linked lists or vectors (in C++, but in C, you can use struct and pointers).
struct AdjListNode {
int dest;
struct AdjListNode* next;
};
struct AdjList {
struct AdjListNode *head;
};
struct Graph {
int V;
struct AdjList* array;
};
struct AdjListNode* newAdjListNode(int dest) {
struct AdjListNode* newNode =
(struct AdjListNode*) malloc(sizeof(struct AdjListNode));
newNode->dest = dest;
newNode->next = NULL;
return newNode;
}
struct Graph* createGraph(int V) {
struct Graph* graph = (struct Graph*) malloc(sizeof(struct Graph));
graph->V = V;
graph->array = (struct AdjList*) malloc(V * sizeof(struct AdjList));
for (int i = 0; i < V; ++i)
graph->array[i].head = NULL;
return graph;
}
void addEdge(struct Graph* graph, int src, int dest) {
struct AdjListNode* newNode = newAdjListNode(dest);
newNode->next = graph->array[src].head;
graph->array[src].head = newNode;
}
Depth-First Search (DFS) for Cycles in Directed Graphs
Algorithm Steps:
- Integrate a visited array to mark visited nodes.
- Integrate a recursion Stack array that keeps track of nodes in current recursion stack.
- For every unvisited vertex, depth-first search to find cycles.
- If an unvisited adjacent is already in the recursion stack, then there is a cycle.
Implementation in C:
#include <stdio.h>
#include <stdlib.h>
#define V 4 // Number of vertices in graph
int isCyclicUtil(int v, int visited[], int recStack[], struct Graph* graph) {
if (visited[v] == 0) {
visited[v] = 1;
recStack[v] = 1;
struct AdjListNode* node = graph->array[v].head;
while (node) {
if (!visited[node->dest] && isCyclicUtil(node->dest, visited, recStack, graph))
return 1;
else if (recStack[node->dest])
return 1;
node = node->next;
}
}
recStack[v] = 0; // remove the vertex from recursion stack
return 0;
}
int isCyclic(struct Graph* graph) {
int* visited = (int*)calloc(V, sizeof(int));
int* recStack = (int*)calloc(V, sizeof(int));
for (int i = 0; i < V; i++)
if (isCyclicUtil(i, visited, recStack, graph))
return 1;
return 0;
}
int main() {
struct Graph* graph = createGraph(V);
addEdge(graph, 0, 1);
addEdge(graph, 1, 2);
addEdge(graph, 2, 3);
addEdge(graph, 3, 1);
if (isCyclic(graph))
printf("Graph contains cycle\n");
else
printf("Graph doesn't contain cycle\n");
return 0;
}
Union-Find (Disjoint Set Union) for Cycles in Undirected Graphs
Algorithm Steps:
- Use a union-find structure to keep track of connected components.
- When adding an edge between two vertices, check if they are in the same set.
- If they are, it means adding the edge will form a cycle.
- If they are not, perform a union of sets.
Implementation in C:
#include <stdio.h>
#include <stdlib.h>
struct subset {
int parent;
int rank;
};
int find(struct subset subsets[], int i) {
if (subsets[i].parent != i)
subsets[i].parent = find(subsets, subsets[i].parent);
return subsets[i].parent;
}
void Union(struct subset subsets[], int x, int y) {
int xroot = find(subsets, x);
int yroot = find(subsets, y);
if (subsets[xroot].rank < subsets[yroot].rank)
subsets[xroot].parent = yroot;
else if (subsets[xroot].rank > subsets[yroot].rank)
subsets[yroot].parent = xroot;
else {
subsets[yroot].parent = xroot;
subsets[xroot].rank++;
}
}
int isCycle(struct Graph* graph) {
struct subset* subsets =
(struct subset*) malloc(graph->V * sizeof(struct subset));
for (int v = 0; v < graph->V; ++v) {
subsets[v].parent = v;
subsets[v].rank = 0;
}
for (int i = 0; i < graph->V; ++i) {
struct AdjListNode* node = graph->array[i].head;
while (node) {
int next = node->dest;
int x = find(subsets, i);
int y = find(subsets, next);
if (x == y)
return 1;
Union(subsets, x, y);
node = node->next;
}
}
return 0;
}
Key Points and Considerations
- DFS vs. Union-Find: DFS is generally more straightforward for directed graphs, while Union-Find is better suited for undirected graphs.
- Time Complexity: Both methods have a time complexity of O(V + E), which is efficient for most practical applications.
- Space Complexity: For both DFS and Union-Find, space complexity is O(V + E) due to the graph's storage.
In conclusion, detecting cycles in graphs is crucial for various applications, and using data structures like graphs with DFS and Union-Find allows efficient cycle detection in both directed and undirected graphs. Proper understanding and implementation of these algorithms can greatly enhance your problem-solving skills in graph theory and data structure management.
Keywords (Top 700)
- C programming
- Graph theory
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- Cycle detection
- Depth First Search (DFS)
- Union-Find
- Disjoint Set Union (DSU)
- Directed graphs
- Undirected graphs
- Adjacency list
- Adjacency matrix
- Visited array
- Recursion stack
- Connected components
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- Space complexity
- Graph representation
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Step-by-Step Guide: How to Implement C Programming data structures Detecting Cycles in Graphs
Below is a step-by-step guide along with complete examples to understand how to detect cycles in both undirected and directed graphs using C programming.
1. Detecting Cycles in an Undirected Graph
For an undirected graph, we need to keep track of the parent node to avoid the immediate parent from being considered as a cycle.
Step-by-Step Procedure:
- Perform a DFS traversal.
- Keep track of visited nodes.
- If a node is encountered which is already visited and is not the parent of the current node, then there is a cycle.
C Program:
#include <stdio.h>
#include <stdlib.h>
#include <stdbool.h>
// Adjacency list node
struct AdjListNode {
int dest;
struct AdjListNode* next;
};
// Adjacency list
struct AdjList {
struct AdjListNode *head;
};
// Graph
struct Graph {
int V;
struct AdjList* array;
};
// Create new adjacency list node
struct AdjListNode* newAdjListNode(int dest) {
struct AdjListNode* newNode = (struct AdjListNode*) malloc(sizeof(struct AdjListNode));
newNode->dest = dest;
newNode->next = NULL;
return newNode;
}
// Creates a graph of V vertices
struct Graph* createGraph(int V) {
struct Graph* graph = (struct Graph*) malloc(sizeof(struct Graph));
graph->V = V;
// Create an array of adjacency lists. Size of array will be V
graph->array = (struct AdjList*) malloc(V * sizeof(struct AdjList));
// Initialize each adjacency list as empty by making head as NULL
for (int i = 0; i < V; ++i)
graph->array[i].head = NULL;
return graph;
}
// Adds an edge to an undirected graph
void addEdge(struct Graph* graph, int src, int dest) {
// Add an edge from src to dest. A new node is added to the adjacency
// list of src. The node is added at the beginning
struct AdjListNode* newNode = newAdjListNode(dest);
newNode->next = graph->array[src].head;
graph->array[src].head = newNode;
// Since graph is undirected, add an edge from dest to src also
newNode = newAdjListNode(src);
newNode->next = graph->array[dest].head;
graph->array[dest].head = newNode;
}
// A recursive function that uses visited[] and parent to detect
// cycle in subgraph reachable from vertex v.
bool isCyclicUtil(int v, bool visited[], int parent, struct Graph* graph) {
// Mark the current node as visited
visited[v] = true;
// Recur for all the vertices adjacent to this vertex
struct AdjListNode* pCrawl = graph->array[v].head;
while (pCrawl) {
int i = pCrawl->dest;
// If an adjacent is not visited, then recur for that adjacent
if (!visited[i]) {
if (isCyclicUtil(i, visited, v, graph))
return true;
}
// If an adjacent is visited and not parent of current vertex, then there is a cycle.
else if (i != parent)
return true;
pCrawl = pCrawl->next;
}
return false;
}
// Returns true if the graph contains a cycle, else false.
bool isCyclic(struct Graph* graph) {
// Mark all the vertices as not visited and not part of recursion
// stack
bool *visited = (bool*) malloc(graph->V * sizeof(bool));
for (int i = 0; i < graph->V; i++)
visited[i] = false;
// Call the recursive helper function to detect cycle in different
// DFS trees
for (int u = 0; u < graph->V; u++) {
// Don't recur for u if it is already visited
if (!visited[u]) // Don't recur for u if it is already visited
if (isCyclicUtil(u, visited, -1, graph))
return true;
}
return false;
}
int main() {
// Create a graph given in the above diagram
int V = 5;
struct Graph* graph = createGraph(V);
addEdge(graph, 1, 0);
addEdge(graph, 0, 2);
addEdge(graph, 2, 1);
addEdge(graph, 0, 3);
addEdge(graph, 3, 4);
if (isCyclic(graph))
printf("Graph contains cycle\n");
else
printf("Graph doesn't contain cycle\n");
return 0;
}
2. Detecting Cycles in a Directed Graph
For a directed graph, any back edge encountered in the DFS indicates the presence of a cycle.
Step-by-Step Procedure:
- Perform a DFS traversal.
- Keep track of nodes in the recursion stack.
- If a node is encountered which is already in the recursion stack, then there is a cycle.
C Program:
Top 10 Interview Questions & Answers on C Programming data structures Detecting Cycles in Graphs
1. What are the primary algorithms used to detect cycles in a graph?
Answer: The primary algorithms used for detecting cycles in a graph are:
- Depth-First Search (DFS): A recursive approach where we keep track of visited vertices and check for a back edge. A back edge is an edge that is pointing to an already visited vertex, creating a cycle.
- Breadth-First Search (BFS): Typically used for undirected graphs. It uses a parent array to keep track of the parent of each node to detect back edges.
- Kahn's Algorithm/Topological Sorting: This is more generally used for directed graphs to detect cycles by checking if the graph has a topological ordering.
2. How does DFS work to detect cycles in a directed graph?
Answer: In a directed graph, DFS can detect a cycle by checking for back edges. A back edge connects a node to an ancestor in the DFS tree. The algorithm uses a visited
array to mark nodes and a recStack
array to keep track of vertices in the current recursion stack. If a node is found in recStack
, it's a back edge.
#include <stdio.h>
#include <stdlib.h>
#include <stdbool.h>
typedef struct Node {
int dest;
struct Node* next;
} Node;
typedef struct Graph {
int V;
Node** adjList;
bool* visited;
bool* recStack;
} Graph;
Node* createNode(int v) {
Node* newNode = malloc(sizeof(Node));
newNode->dest = v;
newNode->next = NULL;
return newNode;
}
Graph* createGraph(int vertices) {
Graph* graph = malloc(sizeof(Graph));
graph->V = vertices;
graph->adjList = malloc(vertices * sizeof(Node*));
graph->visited = malloc(vertices * sizeof(bool));
graph->recStack = malloc(vertices * sizeof(bool));
for (int i = 0; i < vertices; i++) {
graph->adjList[i] = NULL;
graph->visited[i] = false;
graph->recStack[i] = false;
}
return graph;
}
void addEdge(Graph* graph, int src, int dest) {
Node* newNode = createNode(dest);
newNode->next = graph->adjList[src];
graph->adjList[src] = newNode;
}
bool isCyclicUtil(Graph* graph, int v) {
if (graph->recStack[v]) return true;
if (graph->visited[v]) return false;
graph->visited[v] = true;
graph->recStack[v] = true;
Node* temp = graph->adjList[v];
while (temp) {
if (isCyclicUtil(graph, temp->dest))
return true;
temp = temp->next;
}
graph->recStack[v] = false;
return false;
}
bool isCyclic(Graph* graph) {
for (int v = 0; v < graph->V; v++) {
if (!graph->visited[v] && isCyclicUtil(graph, v))
return true;
}
return false;
}
int main() {
Graph* graph = createGraph(4);
addEdge(graph, 0, 1);
addEdge(graph, 1, 2);
addEdge(graph, 2, 3);
addEdge(graph, 3, 1); // This will make the graph cyclic
if (isCyclic(graph))
printf("Graph contains cycle\n");
else
printf("Graph doesn't contain cycle\n");
return 0;
}
3. Can BFS be used to detect cycles in an undirected graph?
Answer: Yes, BFS can be used to detect cycles in an undirected graph. An undirected graph has a cycle if BFS finds an adjacent vertex which is already visited and is not a parent of the current vertex.
#include <stdio.h>
#include <stdlib.h>
#include <stdbool.h>
#define V 5
typedef struct QNode {
int data;
struct QNode* next;
} QNode;
typedef struct Queue {
struct QNode *front, *rear;
} Queue;
Queue* createQueue() {
Queue* queue = (Queue*) malloc(sizeof(Queue));
queue->front = queue->rear = NULL;
return queue;
}
QNode* createQNode(int v) {
QNode* temp = (QNode*) malloc(sizeof(QNode));
temp->data = v;
temp->next = NULL;
return temp;
}
void enQueue(Queue* queue, int v) {
QNode* temp = createQNode(v);
if (!queue->rear) {
queue->front = queue->rear = temp;
return;
}
queue->rear->next = temp;
queue->rear = temp;
}
int deQueue(Queue* queue) {
if (!queue->front)
return -1;
QNode* temp = queue->front;
queue->front = queue->front->next;
int v = temp->data;
if (!queue->front)
queue->rear = NULL;
free(temp);
return v;
}
bool isEmpty(Queue* queue) {
return queue->front == NULL;
}
bool isCyclicUndirected(int adj[V][V]) {
bool visited[V];
for (int i = 0; i < V; i++)
visited[i] = false;
for (int i = 0; i < V; i++) {
if (!visited[i]) {
Queue* queue = createQueue();
visited[i] = true;
enQueue(queue, i);
while (!isEmpty(queue)) {
int u = deQueue(queue);
for (int v = 0; v < V; ++v) {
if (adj[u][v]) {
if (!visited[v]) {
visited[v] = true;
enQueue(queue, v);
} else if (adj[v][u]) {
return true;
}
}
}
}
}
}
return false;
}
int main() {
int adj[V][V] = {{0, 1, 0, 0, 1},
{1, 0, 1, 1, 0},
{0, 1, 0, 0, 0},
{0, 1, 0, 0, 1},
{1, 0, 0, 1, 0}};
if (isCyclicUndirected(adj))
printf("Graph contains cycle\n");
else
printf("Graph doesn't contain cycle\n");
return 0;
}
4. What is Tarjan’s algorithm used for in terms of cycle detection?
Answer: Tarjan's algorithm is a depth first search (DFS) based algorithm used to find all strongly connected components (SCCs) in a directed graph. It can also be adapted to detect cycles and find the cut vertices and cut edges in a graph. It assigns an index to each node and keeps track of the lowest back-index it can reach (low-value). A node is a root of an SCC if it doesn’t have a node with a smaller low-value reachable from its children nodes in DFS.
5. Can Union-Find data structure be used to detect cycles in an undirected graph?
Answer: Yes, the Union-Find data structure can be used to detect cycles in an undirected graph. The idea is to maintain the connected components. For every edge, check if both nodes of the edge belong to the same component. If yes, a cycle is detected because they would already be connected. Otherwise, union the two sets.
#include <stdio.h>
#include <stdlib.h>
typedef struct Edge {
int src, dest;
} Edge;
typedef struct Graph {
int V, E;
Edge* edge;
} Graph;
Graph* createGraph(int V, int E) {
Graph* graph = (Graph*) malloc(sizeof(Graph));
graph->V = V;
graph->E = E;
graph->edge = (Edge*) malloc(graph->E * sizeof(Edge));
return graph;
}
int find(int parent[], int i) {
if (parent[i] == -1)
return i;
return find(parent, parent[i]);
}
void Union(int parent[], int x, int y) {
int xset = find(parent, x);
int yset = find(parent, y);
if(xset != yset)
parent[xset] = yset;
}
int isCycle( Graph* graph )
{
int *parent = (int*) malloc( graph->V * sizeof(int) );
for(int i = 0; i < graph->V; ++i)
parent[i] = -1;
for(int i = 0; i < graph->E; ++i) {
int x = find(parent, graph->edge[i].src);
int y = find(parent, graph->edge[i].dest);
if (x == y)
return 1;
Union(parent, x, y);
}
return 0;
}
int main()
{
int V = 3, E = 3;
Graph* graph = createGraph(V, E);
graph->edge[0].src = 0;
graph->edge[0].dest = 1;
graph->edge[1].src = 1;
graph->edge[1].dest = 2;
graph->edge[2].src = 0;
graph->edge[2].dest = 2;
if (isCycle(graph))
printf( "Graph contains cycle\n" );
else
printf( "Graph doesn't contain cycle\n" );
return 0;
}
6. How can we modify DFS to detect cycles in an undirected graph?
Answer: In an undirected graph, we can modify DFS to detect cycles by keeping track of the parent node of each node. A cycle is detected if we visit an already visited node that is not the parent of the current node.
#include <stdio.h>
#include <stdlib.h>
#include <stdbool.h>
#define V 5
typedef struct Node {
int dest;
struct Node* next;
} Node;
typedef struct Graph {
int V;
Node** adjList;
bool* visited;
} Graph;
Node* createNode(int v) {
Node* newNode = malloc(sizeof(Node));
newNode->dest = v;
newNode->next = NULL;
return newNode;
}
Graph* createGraph(int vertices) {
Graph* graph = malloc(sizeof(Graph));
graph->V = vertices;
graph->adjList = malloc(vertices * sizeof(Node*));
graph->visited = malloc(vertices * sizeof(bool));
for (int i = 0; i < vertices; i++) {
graph->adjList[i] = NULL;
graph->visited[i] = false;
}
return graph;
}
void addEdge(Graph* graph, int src, int dest) {
Node* newNode = createNode(dest);
newNode->next = graph->adjList[src];
graph->adjList[src] = newNode;
newNode = createNode(src);
newNode->next = graph->adjList[dest];
graph->adjList[dest] = newNode;
}
bool isCyclicUtil(Graph* graph, int v, int parent) {
graph->visited[v] = true;
Node* temp = graph->adjList[v];
while (temp) {
int adjacent = temp->dest;
if (!graph->visited[adjacent]) {
if (isCyclicUtil(graph, adjacent, v))
return true;
} else if (adjacent != parent) {
return true;
}
temp = temp->next;
}
return false;
}
bool isCyclicUndirectedGraph(Graph* graph) {
for (int v = 0; v < graph->V; v++) {
if (!graph->visited[v]) {
if (isCyclicUtil(graph, v, -1))
return true;
}
}
return false;
}
int main() {
Graph* graph = createGraph(V);
addEdge(graph, 0, 1);
addEdge(graph, 1, 2);
addEdge(graph, 0, 3);
addEdge(graph, 3, 4);
addEdge(graph, 4, 1); // This will make the graph cyclic
if (isCyclicUndirectedGraph(graph))
printf("Graph contains cycle\n");
else
printf("Graph doesn't contain cycle\n");
return 0;
}
7. What is the time complexity of the cycle detection algorithm in an undirected graph using BFS?
Answer: The time complexity of the cycle detection algorithm in an undirected graph using BFS is O(V + E), where V
is the number of vertices and E
is the number of edges. Each vertex and edge are visited once during the BFS traversal.
8. Why is Tarjan's algorithm efficient in cycle detection?
Answer: Tarjan's algorithm is efficient in cycle detection because it uses a single DFS traversal, and it maintains auxiliary arrays to keep track of discovery times and low values. This allows it to identify SCCs in O(V + E) time, making it efficient for large graphs.
9. How does the Union-Find algorithm perform union and find operations?
Answer: The Union-Find algorithm consists of two main operations:
- Find: It determines the root of the set containing
i
. It uses path compression heuristic to flatten the structure of the tree so that each node points directly to the root, optimizing future operations. - Union: It connects the roots of the sets containing
x
andy
. It uses union by rank heuristic, which optimizes the structure of the tree by always attaching the smaller tree under the root of the larger tree.
10. Can BFS be used to detect cycles in a directed graph?
Answer: BFS alone cannot detect cycles in a directed graph directly. It can be adapted to detect cycles by keeping track of back edges, but it's more commonly used for undirected graphs. For directed graphs, DFS is more straightforward and efficient for cycle detection.
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